Epic vs. Apple: Epic loses millions, Apple possibly billions
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Epic vs. Apple: Epic loses millions, Apple possibly billions

Philipp Rüegg
13.9.2021
Translation: Eva Francis

In the court case between Epic and Apple, both parties seem to be losing. However, the consequences for Apple probably weigh heavier. The winners? Developers and users. Epic will appeal the decision.

«Fortnite» will remain unavailable on iOS. That's the result of a court decision handed down last Friday in California. What was it all about? The high-profile dispute between Epic and Apple. Epic will appeal the decision..

The dispute is about the fact that Epic implemented its own payment option for the in-game currency V-Bucks in «Fortnite». This violates Apple Store rules, which is why Apple banned the game from the store. The same thing happened in the Google Play Store – this court case is still ongoing. Epic then filed suit against Apple for illegal monopoly.

No monopoly – if only just

The court has now ruled that Apple doesn’t have to allow alternative app stores or sideload capabilities. The company may also hold on to the 30 percent fee on transactions. Epic violated the contract with Apple and may continue to be excluded from the App Store. The main reason for the decision is that Apple's market share in the mobile games market is still just short of a monopoly.

Epic has to give up 30 percent to Apple for the short time «Fortnite» made about 12 million in revenue with unlawful in-game payments. Apple calls the ruling a «resounding victory».

In truth, the ruling could cost Apple billions. The court found that the app store restrictions are anti-competitive. As a result, Apple must allow app developers to draw attention to alternative payment options outside the App Store. Currently, developers are prohibited from even hinting at alternatives to in-app payments. However, the court added that Apple could collect the 30 percent transaction fees even if in-app payments are circumvented. Such additional contracts would be more difficult, time-consuming and expensive for Apple.

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Being the game and gadget geek that I am, working at digitec and Galaxus makes me feel like a kid in a candy shop – but it does take its toll on my wallet. I enjoy tinkering with my PC in Tim Taylor fashion and talking about games on my podcast http://www.onemorelevel.ch. To satisfy my need for speed, I get on my full suspension mountain bike and set out to find some nice trails. My thirst for culture is quenched by deep conversations over a couple of cold ones at the mostly frustrating games of FC Winterthur. 


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